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Flappy Bird to Relaunch in August With Multiplayer

Posted: 20 May 2014 07:00 AM PDT

Flappy Bird

After being pulled from the App Store and Google Play Store by creator Dong Nguyen, Flappy Bird will be returning in August, complete with multiplayer.

You don't make the world's most notoriously difficult game without treading on a few toes, at least not in Dong Nguyen's case, as the Vietnam-based developer brought Flappy Bird to the world's mobile devices causing players to lash out in frustration at just how hard it is to control the game's aerially challenged character. It wasn't just the usual slew of anger either as it spilled out in acerbic runs of racial abuse and verbal bile that saw Nguyen pull the game from the Apple App Store and the Google Play Store in an effort to get everyone to leave him alone. Predictably, given how popular Flappy Bird is, it didn't quite work with plenty of people still chomping at the bit for a chance to play Flappy Bird once more (some people have even gone to the length of renting out phones just to play it) and so as a result, Nguyen is set to bring the game back in August.

His decision to bring Flappy Bird back to our mobile devices once more is unclear, but the game's creator did explain what we can expect from Flappy Bird v 2.0 when he revealed his plans to news outlet CNBC. Nguyen says that the number one reason why we shouldn't expect the new version of the game soon is because he's going to add multiplayer to it. The game already has some subtle multiplayer aspects – if you call complaining about the game or boasting about your score to your friends 'multiplayer', that is – so adding a tangible multiplayer mode to Flappy Bird would likely soothe the pain of being absolutely rubbish at it.

Furthermore, while Nguyen's idea sounds great, there is a question of whether or not Flappy Bird will reach its once-meteoric heights of as many of the mobile success stories we've seen (e.g Angry Birds) have been sustained efforts, with the developers in those cases never deciding to pull their star game from virtual store shelves. Too, after Flappy Bird was removed from sale, an actual Flappy Bird MMO (of sorts) was released and while it was God awful (lag was a key feature of said MMO), it may have dimmed the light of Nguyen's upcoming Flappy Bird rerelease so we'll keep you posted once we know more.

Source: CNET

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15 Best Game of Thrones Fan Artworks Ever Made

Posted: 20 May 2014 06:00 AM PDT

The Iron Throne

For those who have read the ‘A Song of Ice and Fire’ books or have watched ‘Game of Thrones’ episodes (doing both is the best), you’ll know that there’s life before and after experiencing them. The art inspired by this incredible piece of fantasy is just as good.

Aegon the Conqueror & Balerion the Dread

 

Art by RobotDelEspacio.

Bran Falling

 

Art by Pojypojy.

Arya & Jon Snow Torn Apart

 

Art by inma.

The Tower of Joy

 

Art by mrgotland

Tearing Westeros Apart

 

Art by NadiavanderDonk.

Daenerys & Her Dragons

 

Art by tobzart

A Little bit of Robb/Greywind Comedy

 

Art by flavianos.

Sandor (The Hound) in a Creepy Moment With Sansa Stark

 

Art by tangerineismine

The Three Eyed Crow

 

Art by BrianJMurphy.

Rhaegar Targaryen Running Off with Lyanna Stark

 

Art by rubendevela

Lady Stoneheart After Some Hangings

 

Art by martinacecilia.

The Iron Throne

 

Art by MarcSimonetti.

Jon Snow Meets Giants

 

Art by Bakirasan

Asha (In the books) / Yara (In the TV show) Greyjoy

 

Art by Bakirasan

Wildlings Beyond the Wall

 

Art by Skworus.

For more awesome Game of Thrones stuff, check out when it invades the Mushroom kingdom.

AT&T to Launch LTE Calling on May 23rd

Posted: 20 May 2014 05:00 AM PDT

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Call quality is long overdue for an improvement.  Several carriers have proposed solutions, but AT&T may be the first solution available for use.

It’s been a long time coming, but improved voice quality is finally coming to some US carriers.  Despite the rapidly improving data speeds being offered, voice calling has been nearly unchanged since the advent of the cell phone, or the advent of the landline, for that matter.

Starting May 23rd, AT&T is enabling LTE calling for parts of various states in the midwest United States.  Specific regions within Illinois, Indiana, Minnesota, and Wisconsin will be the first to be enabled for the new LTE voice service, but the coverage will obviously expand from there.  AT&T has not unveiled an official release plan yet, but these build outs normally extend from the initial launch areas prior to adding new regions.

The only phone that will initially support the LTE voice is the Samsung Galaxy S4 Mini.  The choice of such a mediocre device suggests the initial release is also a beta test of sorts.  The Galaxy S4 Mini did not post amazing sales numbers, so the carrier can ensure that only a small number of people initially have access in order to mitigate any hiccups in the rollout.  Newer and more popular phones will be able to be updated down the road to support LTE voice as the service proves itself.

HD voice calling may sound like overkill to some, because voice quality has always been the same, but so much range and clarity are lost during transmission that even a little background noise or interference can make it extremely difficult to understand the person on the other end of the phone.

AT&T will be the first to market with improved voice calling, since Sprint’s HD Voice solution isn’t slated to be in place until July this year.  Hopefully improved voice calling catches on quickly across all carriers, but with all the legacy cell phones still in use today, networks can’t change voice service too quickly without impacting customers using older phones.

If all goes well, thousands–or hopefully millions–of subscribers will have access to HD voice or VoLTE services by the end of the year.

Source: Engadget

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Read more on Walyou, Sprint To Launch Nationwide HD Voice in JulyFCC Encourages Exploration of VoIP Networks

Xbox One Will Soon Feature Support for External Hard Drives

Posted: 19 May 2014 01:58 PM PDT

Xbox One External Hard Drive Support

XboxOneDev, a verified member of the console’s development team, has just teased gamers on Reddit with a screenshot that suggests that Microsoft’s product will soon support external hard drives.

Considering the huge amount of space that modern games take up on the hard drives that video game consoles are equipped with, support for external storage should have been a default feature, not an upgrade that comes several months after the launch of the main product. Yet, it’s good that Microsoft thought of offering such support at all. Better yet, Xbox One and its competitor, the PS4, should have come with larger hard drives to start with, as the cost of 1GB has decreased dramatically in the past years. Still, that might have affected the gamers’ decision to make upgrades, and from a marketing viewpoint, it’s better to offer benefits bit by bit, to make sure that the customers have reasons to come back to you.

Currently, gamers can only use about 362GB out of the 500GB that come with the Xbox One, and that’s enough space for about 20 games. They do have the option to expand that space by purchasing and installing a third-party hard drive, but according to Microsoft, that voids their warranty. Offering support for external hard drives is one of the best updates the Redmond giant could bring to their video game console, as it thus enables gamers to expand their storage by up to 4TB (if no other wicked solutions are used).

The Xbox 360 got USB storage support five years after its launch, so the fact that Microsoft is preparing to roll out this feature just a few months after Xbox One’s release means that the company is finally realizing the needs of the gamers in terms of storage. Modern titles may not offer more gameplay, but the graphic details became extraordinary, and that definitely eats a bit chunk of storage.

In other news, the main competitor of Microsoft in this department isn’t resting, either, and it announced that PlayStation Now private Beta will be available on the PS4 as of tomorrow. The competition between Sony and the Redmond giant got even fiercer when Microsoft decided to cut the price of the Xbox One by $100, while also removing Kinect from the standard configuration. For gamers, it’s now even more difficult to choose between the two consoles.

Be social! Follow Walyou on Facebook and Twitter, and read more related stories about Xbox One’s recent price cut and the special edition Xbox 360 that Atari built for Pong’s 40th birthday.

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